| Summary: | iOS Safari incorrectly reports supporting OES_texture_float_linear | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Gregg Tavares <gman> |
| Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
| Status: | RESOLVED FIXED | ||
| Severity: | Normal | CC: | dino, kbr, kkinnunen, roberto.ranon, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | WebKit Nightly Build | ||
| Hardware: | iPhone / iPad | ||
| OS: | iOS 16 | ||
| Bug Depends on: | 254064 | ||
| Bug Blocks: | |||
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Description
Gregg Tavares
2023-02-15 15:44:25 PST
Thanks for the report! Yes, I think the issue is that the iOS hardware does not support RGBA32Float filterability. We need to update the ANGLE texture format tables.. https://bugs.chromium.org/p/angleproject/issues/detail?id=8028 https://chromium-review.googlesource.com/c/angle/angle/+/4266915 Fixed in bug 254064 *** Bug 264404 has been marked as a duplicate of this bug. *** |