Bug 256722

Summary: [WebGPU][WGSL] support for textureLoad and textureSampleBaseClampToEdge for external textures
Product: WebKit Reporter: Mike Wyrzykowski <mwyrzykowski>
Component: WebGPUAssignee: Nobody <webkit-unassigned>
Status: NEW ---    
Severity: Normal CC: webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   

Description Mike Wyrzykowski 2023-05-12 11:10:35 PDT
textureLoad and/or textureSampleBaseClampToEdge are required to support external textures

textureSampleBaseClampToEdge - https://www.w3.org/TR/WGSL/#textureSampleBaseClampToEdge
 => already takes a sampler so the assumption is the user has defined one in their WGSL

textureLoad(texture, pixelCoords, levelOfDetail) - https://www.w3.org/TR/WGSL/#textureload
 => does not take a sampler, one can use read on the 2d texture, e.g., in MSL
 

   texture.read(pixelCoords, levelOfDetail)
Comment 1 Radar WebKit Bug Importer 2023-05-12 11:10:59 PDT
<rdar://problem/109272220>