Bug 256722

Summary: [WebGPU][WGSL] support for textureLoad and textureSampleBaseClampToEdge for external textures
Product: WebKit Reporter: Mike Wyrzykowski <mwyrzykowski>
Component: WebGPUAssignee: Nobody <webkit-unassigned>
Status: NEW    
Severity: Normal CC: webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   

Mike Wyrzykowski
Reported 2023-05-12 11:10:35 PDT
textureLoad and/or textureSampleBaseClampToEdge are required to support external textures textureSampleBaseClampToEdge - https://www.w3.org/TR/WGSL/#textureSampleBaseClampToEdge => already takes a sampler so the assumption is the user has defined one in their WGSL textureLoad(texture, pixelCoords, levelOfDetail) - https://www.w3.org/TR/WGSL/#textureload => does not take a sampler, one can use read on the 2d texture, e.g., in MSL texture.read(pixelCoords, levelOfDetail)
Attachments
Radar WebKit Bug Importer
Comment 1 2023-05-12 11:10:59 PDT
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