Bug 260429

Summary: [GStreamer][WebCodecs] Video rendering to canvas needs optimization
Product: WebKit Reporter: Philippe Normand <philn>
Component: PlatformAssignee: Nobody <webkit-unassigned>
Status: NEW ---    
Severity: Normal    
Priority: P2    
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   

Description Philippe Normand 2023-08-19 06:28:46 PDT
Currently we convert the YUV (or GL/DMABuf) frames to RGBA and paint that to the canvas with Cairo...

Ideally we should convert the frames to GPU-backed handles and paint to the canvas with GL or whatever....