Bug 261022

Summary: [TextureMapper] Move filter specific code from BitmapTextureGL to TextureMapperGL
Product: WebKit Reporter: Akihiro Kiuchi <aki.develop8128>
Component: PlatformAssignee: Nobody <webkit-unassigned>
Status: RESOLVED FIXED    
Severity: Normal CC: fujii.hironori, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on:    
Bug Blocks: 231653    

Akihiro Kiuchi
Reported 2023-09-01 00:48:00 PDT
This is a preparation refactoring for https://bugs.webkit.org/show_bug.cgi?id=231653. To fix the issue above, we have to change the number of passes needed to do blur filtering according to the standard deviation of the blur. Now the number of passes for each filter is specified in BitmapTextureGL.cpp but other parameters regarding filtering such as shader options are specified in TextureMapperGL.cpp, which leads to the inconsistency and low readability. My suggestion is to move the loop of passes, written in BitmapTextureGL.cpp for now, to TextureMapperGL.cpp
Attachments
Fujii Hironori
Comment 1 2023-09-01 13:53:56 PDT
EWS
Comment 2 2023-09-03 18:35:33 PDT
Committed 267599@main (499bdf98d4a7): <https://commits.webkit.org/267599@main> Reviewed commits have been landed. Closing PR #17335 and removing active labels.
Radar WebKit Bug Importer
Comment 3 2023-09-03 18:36:13 PDT
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