Bug 251625 - [WebGPU] Investigate triple-buffering
Summary: [WebGPU] Investigate triple-buffering
Status: RESOLVED CONFIGURATION CHANGED
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGPU (show other bugs)
Version: WebKit Nightly Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
URL:
Keywords: InRadar
Depends on:
Blocks:
 
Reported: 2023-02-02 12:36 PST by Myles C. Maxfield
Modified: 2024-05-02 15:48 PDT (History)
2 users (show)

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Description Myles C. Maxfield 2023-02-02 12:36:35 PST
Does triple buffering buy us anything, or does getCurrentTexture() mean that it isn't actually helpful? If we use triple buffering, how does it integrate with Core Animation's timeline? Should we choose a different renderbuffer selection strategy than a simple round-robin?
Comment 1 Radar WebKit Bug Importer 2023-02-09 12:37:18 PST
<rdar://problem/105235023>
Comment 2 Mike Wyrzykowski 2024-05-02 15:48:30 PDT
We triple buffer now