Bug 256088 - Some Unity shaders slower on Metal than on OpenGL
Summary: Some Unity shaders slower on Metal than on OpenGL
Status: NEW
Alias: None
Product: WebKit
Classification: Unclassified
Component: ANGLE (show other bugs)
Version: WebKit Local Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
URL:
Keywords: InRadar
Depends on:
Blocks: 255987
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Reported: 2023-04-28 05:07 PDT by Kimmo Kinnunen
Modified: 2023-05-05 05:08 PDT (History)
4 users (show)

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Description Kimmo Kinnunen 2023-04-28 05:07:19 PDT
See for example on bug 255987

On OpenGL, fullscreen Studio display 5120x2880 runs full rate, 60 fps.

On Metal, fullscreen Studio display 5120x2880 runs 32 fps.

Resizing the app to smaller window increases the frame rate.

Disabling the shaders in Web Inspector increases the frame rate.
Comment 1 Radar WebKit Bug Importer 2023-05-05 05:08:17 PDT
<rdar://problem/108943724>