WebGLFramebuffer uses renderbuffer and texture attachments via WebGLObject - Forces the code to be less safe than needed - Gets in the way of not having renderbuffers and textures share a common base class - Needs "isRenderbuffer(), isTexture()" disambiguation in base class
<rdar://problem/114750589>
Pull request: https://github.com/WebKit/WebKit/pull/17282
Committed 267535@main (0dcc7a680e6c): <https://commits.webkit.org/267535@main> Reviewed commits have been landed. Closing PR #17282 and removing active labels.