Bug 264436 - [WebGPU] Pipeline needs to pass zNear and zFar to fragment shader for clamping depth writes
Summary: [WebGPU] Pipeline needs to pass zNear and zFar to fragment shader for clampin...
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGPU (show other bugs)
Version: WebKit Nightly Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
URL:
Keywords: InRadar
Depends on:
Blocks:
 
Reported: 2023-11-08 14:11 PST by Mike Wyrzykowski
Modified: 2023-11-09 12:23 PST (History)
1 user (show)

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Description Mike Wyrzykowski 2023-11-08 14:11:01 PST
[WebGPU] Pipeline needs to pass zNear and zFar to fragment shader for clamping depth writes
Comment 1 Radar WebKit Bug Importer 2023-11-08 14:11:22 PST
<rdar://problem/118138930>
Comment 2 Mike Wyrzykowski 2023-11-08 15:37:32 PST
Pull request: https://github.com/WebKit/WebKit/pull/20192
Comment 3 EWS 2023-11-09 12:23:36 PST
Committed 270469@main (48520e8acaa0): <https://commits.webkit.org/270469@main>

Reviewed commits have been landed. Closing PR #20192 and removing active labels.