Bug 262774 introduced rendering for WebGL content over ARKit provided camera feed using a CAMetalLayer hosted swap chain. It was intended that the MTLSharedEvent active.completionEvent would be used to pace the frames and delay the present until the frame has been rendered in the GPUP. This didn't work and would lead to Metal preventing from processing our content for misbehaving.
<rdar://problem/118494318>
Pull request: https://github.com/WebKit/WebKit/pull/20590
Committed 270848@main (88d7c41f6d42): <https://commits.webkit.org/270848@main> Reviewed commits have been landed. Closing PR #20590 and removing active labels.