Having a synchronous call to prepareBackingStoresForDisplay blocks the main thread, while the GPU Process existing commands (like canvas drawing from rAF). We should be able to avoid this in the common case, and just asynchronously let the GPU know that we're starting layer drawing for a frame. <rdar://116792212>
Pull request: https://github.com/WebKit/WebKit/pull/20858
Committed 271747@main (3dd074a9e5d2): <https://commits.webkit.org/271747@main> Reviewed commits have been landed. Closing PR #20858 and removing active labels.
Windows port regressed. Bug 266138 – REGRESSION(271747@main): [Win] ASSERTION FAILED: canSafelyBeUsed() under WebKit::RemoteImageBufferProxy::streamConnection